GMTK Game Jam 2026
The theme for this game jam was "Countdown" and so we decided to create a game about a sad vampire. I was tasked with creating a sparse apartment, desk job office space, and bar environments, as well as props with which the player could have decorated the apartment over time.



Sparse Apartment
The apartment environment was meant to be the main playable area in the game, with the office space and bar not having camera control, and part of the concept was that the sad vampire could earn money and decorate using the props shown below. As a result the apartment is mostly empty save for a coffin bed and a small kitchen area. The textures for the most part are flat colors, but the walls are two separate textures hand drawn by myself.
Bar scene
The bar scene was meant to be just a background for a drinking minigame, and as a result, is really only meant to be viewed from one angle. The viewer should default to that particular camera location when opened.
Desk Job Office
The office space was also meant to be the background for a minigame, so the room is only as full as it needs to be.
Props
These seven props were made to be decorations in the vampire's apartment






